class DamTypeJasonMacheteRanged extends KFProjectileWeaponDamageType;

defaultproperties
{
	DeathString="%o was assasinated by %k."
	PawnDamageEmitter=Class'ROEffects.ROBloodPuff'
    LowGoreDamageEmitter=Class'ROEffects.ROBloodPuffNoGore'
    LowDetailEmitter=Class'ROEffects.ROBloodPuffSmall'
}


